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Calling std::locale::global() in one thread can lead to crashes in another thread which uses iostreams (e.g. creates an ifstream). The problem seems to be that the std::locale()-Constructor first sto…
Created on 4/26/2012 (updated 116 weeks ago) | 0 validations | 0 workarounds | 3 comments | feedback id: 738919  | 
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