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You searched for: items submitted by Tomas Dirvanauskas for this product (signing in could show even more results)
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Hi, so basically when swap chain resize occurs with following code: DX::ThrowIfFailed( m_swapChain->ResizeBuffers( 2, // Double-buffered swap chain. static_cast<UINT>(m_renderTargetSize.…
Created on 7/3/2013 (updated 43 weeks ago) | 1 validation | 0 workarounds | 6 comments | feedback id: 792420  | 
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While trying to debug a vertex shader Visual Studio 2012 crashed after displaying 'Generating shader trace".
Created on 2/4/2013 (updated 74 weeks ago) | 0 validations | 0 workarounds | 5 comments | feedback id: 778461  | 
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After applying VisualStudio 2012 Update 1 patch, OutputDebugString started to behave incorrectly with Debugger Type set to Mixed
Created on 11/28/2012 (updated 94 weeks ago) | 0 validations | 0 workarounds | 2 comments | feedback id: 772515  | 
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