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//if run on AMD A8-5550M APU #include <math.h> int main() { //_set_FMA3_enable(false); volatile float v = sin(12.0f); return 0; }
Created on 2/10/2015 (updated 2 weeks ago) | 0 validations | 0 workarounds | 1 comment | feedback id: 1124451  | 
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//run the code with /openmp enabled and open task manager. The process' memory keeps increasing. #include <process.h> #include <omp.h> #include <windows.h> unsigned _stdcall NewThread(void*) …
Created on 2/7/2015 (updated 1 week ago) | 0 validations | 0 workarounds | 2 comments | feedback id: 1119905  | 
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If every cpp in static library project just includes <amp.h>,and a total 100 cpps, the static library will be 100 times' bigger. Now, static library just simply adds all obj files into. If we can r…
Created on 1/1/2015 (updated 7 weeks ago) | 0 validations | 0 workarounds | 2 comments | feedback id: 1073180  | 
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inline void foo1() { } namespace namespace1 { inline void foo1() { } } namespace namespace2 { using namespace namespace1; template <class T> inline void foo2() { } inl…
Created on 1/1/2015 (updated 5 weeks ago) | 1 validation | 0 workarounds | 2 comments | feedback id: 1073134  | 
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inline void foo1() { } namespace namespace1 { inline void foo1() { } } namespace namespace2 { using namespace namespace1; template <class T> inline void foo2() { } inl…
Created on 12/19/2014 (updated 8 weeks ago) | 0 validations | 0 workarounds | 5 comments | feedback id: 1060757  | 
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inline void foo1() { } namespace namespace1 { inline void foo1() { } } namespace namespace2 { using namespace namespace1; template <class T> inline void foo2() { } inline void foo3() { …
Created on 12/6/2014 (updated 5 weeks ago) | 0 validations | 0 workarounds | 2 comments | feedback id: 1048537  | 
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#include <DirectXMath.h> int main() { using namespace DirectX; XMVECTOR aa = { 0 }; XMVECTOR bb = { 1 }; DWORD s = ::GetTickCount(); for (int i = 0; i < 100000000; i++) { volatile float ret …
Created on 6/18/2014 (updated 14 weeks ago) | 0 validations | 0 workarounds | 5 comments | feedback id: 899423  | 
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C++ compiler crashes - by weibing
struct test { test(int a){} ~test(){} }; int main() { test* p = new test[2]{1,2}; return 0; }
Created on 1/27/2014 (updated 37 weeks ago) | 0 validations | 0 workarounds | 3 comments | feedback id: 814869  | 
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http://archive.msdn.microsoft.com/d2dhelloworld/Release/ProjectReleases.aspx?ReleaseId=3064 Build the above code and use the mouse to zoom the window back and forth. You will find the big memory lea…
Created on 5/15/2013 (updated 92 weeks ago) | 0 validations | 0 workarounds | 2 comments | feedback id: 787011  | 
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compiler crashed
Created on 10/3/2012 (updated 102 weeks ago) | 0 validations | 0 workarounds | 15 comments | feedback id: 765866  | 
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