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TFS Service Build error by Admiralsf4

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Type: Bug
ID: 776935
Opened: 1/18/2013 12:31:44 PM
Access Restriction: Public
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Workaround(s)
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User(s) can reproduce this bug
I have found an issue with the TFS cloud service build, or perhaps it is just something that you currently don't support yet. I am working on a video game project in XNA v4 refresh. I just created a CI build and set my platforms to build to debug and release x86 (same as my configuration manager shows in Visual studio 2010, which is also default for XNA projects). I get the following error:
$/ChaosGalaxy/Dev/ChaosGalaxy3D/ChaosGalaxy3D.sln - 1 error(s), 0 warning(s), View Log File
C:\Program Files (x86)\MSBuild\Microsoft\XNA Game Studio\Microsoft.Xna.GameStudio.targets (34): Your installation of XNA Game Studio does not support this project (XNA Platform = 'Windows', XNA Framework Version = 'v4.0').
1 projects/solutions compiled

I believe the servers are missing XNA 4.0 in order to do automated builds in the cloud. Please let me know if this is an issue/bug, something you don't support yet, or what because this is a pretty big deal since I wanted to move to the TFS Cloud model but I can't lose my builds :(
Details (expand)

Visual Studio/Team Foundation Server/.NET Framework Tooling Version

.NET Framework 4.0

Steps to reproduce

Create a CI build for a XNA v4 project and then queue the build. mine is failing in like 20 seconds after the build is picked up.

Product Language

English

Operating System

Windows 7

Operating System Language

English

Actual results

Build fails with the above message

Expected results

Build should complete since I can build fine locally and based on the message it looks to me like the XNA framework is not installed on the build server.
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Posted by Microsoft on 1/23/2013 at 7:07 AM
The Microsoft-provided Hosted Build machines do not have the XNA SDK installed on them. There are no plans to do so, as XBox projects tend to be very large and are not a good fit for the Hosted Build model.

However, you can still point your own build machine to Hosted TFS and perform builds as you have done with your on-premise TFS. This is what I would recommend.

-justinpi
Posted by Microsoft on 1/20/2013 at 6:51 PM
Thanks for your feedback.

We are rerouting this issue to the appropriate group within the Visual Studio Product Team for triage and resolution. These specialized experts will follow-up with your issue.
Posted by Microsoft on 1/18/2013 at 12:51 PM
Thank you for your feedback, we are currently reviewing the issue you have submitted. If this issue is urgent, please contact support directly(http://support.microsoft.com)
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