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Visual Studio 2012 crashes when debugging Vertex Shader by Tomas Dirvanauskas

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Type: Bug
ID: 778461
Opened: 2/4/2013 7:01:27 AM
Access Restriction: Public
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Workaround(s)
0
User(s) can reproduce this bug
While trying to debug a vertex shader Visual Studio 2012 crashed after displaying 'Generating shader trace".
Details (expand)

Visual Studio/Team Foundation Server/.NET Framework Tooling Version

Visual Studio 2012

Steps to reproduce

* Double-Click on Graphics Experiment.vsglog attached to this bug report
* Visual Studio 2012 should open, select any pixel of the cube displayed on the screen
* Graphics Pixel History column should open
* Expand ID3D11DeviceContext::DrawIndexed(36, 0, 0) -> Triangle
* Hit 'Start Debugging' on Vertex Shader
* You should see a dialog with 'Generating shader trace' message
* After few moments it will crash

Product Language

English

Operating System

Windows 8

Operating System Language

English

Actual results

Visual Studio 2012 should not crash while debugging Vertex Shader.

Expected results

Visual Studio 2012 crashes after clicking Start Debugging on Vertex Shader
File Attachments
File Name Submitted By Submitted On File Size  
WERF979.tmp.appcompat.txt 2/4/2013 206 KB
Data.zip 2/6/2013 13.38 MB
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Posted by Microsoft on 5/1/2013 at 12:39 PM
Hi Tomas Dirvanauskas,

We’ve been unable to duplicate your issue you have reported. Please reactivate this bug with more information and a sample project that exhbits the issue if you the issue consistently persists.
If this issue is severe, causing critical business situations or blocking your product development or deployment, please go to http://support.microsoft.com or call 1-800-MICROSOFT for assistance.
For Microsoft premier customers, please contact your administrator, your Technical Account Manager, or your Microsoft premier account representative.
Thanks again for your efforts and please contact us if the issue persists.

Thanks,
Adam Welch
VC++ Team
Posted by Microsoft on 2/7/2013 at 11:00 PM
Thanks for your feedback. We are rerouting this issue to the appropriate group within the Visual Studio Product Team for triage and resolution. These specialized experts will follow-up with your issue.
Posted by Tomas Dirvanauskas on 2/6/2013 at 10:52 PM
Hi, sorry, didn't notice that it accepts only certain file types, should be good now. I've uploaded a zip file, containing the data.
Posted by Microsoft on 2/6/2013 at 1:42 AM
Hi Tomas Dirvanauskas, thank you for submitting feedback on Visual Studio and .Net Framework. We have not received your Graphics Experiment.vsglog, please check.
Posted by Microsoft on 2/4/2013 at 7:50 AM
Thank you for your feedback, we are currently reviewing the issue you have submitted. If this issue is urgent, please contact support directly(http://support.microsoft.com)
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