Internal compiler error (plus other errors) in WebGL application. - by clbri

Status : 

 


ID 802566 Comments
Status Active Workarounds
Type Bug Repros 0
Opened 9/27/2013 5:01:43 AM
Access Restriction Public

Description

1. Visit https://dl.dropboxusercontent.com/u/40949268/emcc/cube/Cube.html
2. See the developer log, which contains an 'internal compiler error':

File: Cube.html, Line: 4216, Column: 34
Error: Failed to compile shader 'shader_vs.glsl'!
Error: Could not compile shader GL_VERTEX_SHADER:
Shader compilation errors
(1, 1): Internal compiler error
undefined
undefined
Error: Shader::LoadFromString (name='shader_vs.glsl') failed!
Error: Failed to compile shader 'shader_ps.glsl'!
Error: Could not compile shader GL_FRAGMENT_SHADER:
Shader compilation errors
(1, 1): Internal compiler error
undefined
undefined

(3. Additionally, errors about unimplemented glStencilMask and glClearStencil are reported, but you probably have that in the backlog already)
(4. A lot of subsequent errors occur, which look like they are just a result of the internal compiler error above)
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Posted by Microsoft on 10/1/2013 at 12:39 PM
Thank you so much for the feedback.

Unfortunately, we are not able to address this feedback in our upcoming release. We will consider your feedback for a future release. We will keep this connect feedback bug active to track this request.

Every piece of feedback we receive is important to us and helps us improve the quality of Internet Explorer.
We continue to welcome more feedback, so please don't hesitate to report other ways that we can improve Internet Explorer.

Best regards,
The Internet Explorer Beta Team
Posted by Microsoft on 9/27/2013 at 12:49 PM
Thank you for your feedback. We will be investigating this issue further.

Best regards,

The Internet Explorer Team