We try to call drawImage on a CanvasRenderingContext2D object, and our first parameter is a base64 encoded SVG image.
This works fine in IE 10, does not work in IE11.
The call looks like this:
context.drawImage(myImg, 0, 0, 22, 22);
myImg object looks like this: (the data has been truncated).
The error message we receive is:
"Unexpected call to method or property access."
This call works just fine in IE11 when the embedded image is a PNG image, but not when it is an SVG image.