MSVS 2012 Shader debugger failture - by Ghoort1

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  External<br /><br />
		This item may be valid but belongs to an external system out of the direct control of this product team.<br /><br />
		A more detailed explanation for the resolution of this particular item may have been provided in the comments section.

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ID 752915 Comments
Status Closed Workarounds
Type Bug Repros 0
Opened 7/9/2012 6:28:36 AM
Access Restriction Public


When I try to debug application with MS FX11 runtime and UnorderedAccessView's, it falls with stacktrace

 	ntdll.dll!_ZwRaiseException@12\u001e()	Нет данных
 	ntdll.dll!_KiUserExceptionDispatcher@8\u001e()	Нет данных
 	VsGraphicsHelper.dll!ObjectIntArray11<class CHookedID3D11RenderTargetView *,8,0>::Set(unsigned int,unsigned int,class CHookedID3D11RenderTargetView * *,unsigned int,int)	Нет данных
 	VsGraphicsHelper.dll!CHookedID3D11DeviceContext::OMSetRenderTargetsAndUnorderedAccessViews(unsigned int,struct ID3D11RenderTargetView * const *,struct ID3D11DepthStencilView *,unsigned int,unsigned int,struct ID3D11UnorderedAccessView * const *,unsigned int const *)	Нет данных
 	VsGraphicsHelper.dll!CSpyHookedID3D11DeviceContext::OMSetRenderTargetsAndUnorderedAccessViews(unsigned int,struct ID3D11RenderTargetView * const *,struct ID3D11DepthStencilView *,unsigned int,unsigned int,struct ID3D11UnorderedAccessView * const *,unsigned int const *)	Нет данных
>	Effects11d.dll!D3DX11Effects::CEffect::ApplyShaderBlock(D3DX11Effects::SShaderBlock * pBlock)Строка 205	C++
 	Effects11d.dll!D3DX11Effects::CEffect::ApplyPassBlock(D3DX11Effects::SPassBlock * pBlock)Строка 577	C++
 	Effects11d.dll!D3DX11Effects::SPassBlock::Apply(unsigned int Flags, ID3D11DeviceContext * pContext)Строка 1589	C++
 	TornadoArch.exe!effect11::Technique::apply(ID3D11DeviceContext * context, int pass)Строка 307	C++
 	TornadoArch.exe!CMeshTool::redraw()Строка 174	C++
 	TornadoArch.exe!CRender::redraw()Строка 128	C++
 	TornadoArch.exe!CDrawer::draw()Строка 147	C++
 	TornadoArch.exe!aec::drawing::CDrawingBuffer::flush()Строка 38	C++
 	TornadoArch.exe!aec::CProxyEventsDecorator::MouseEvent(proxy::MouseAction mouseState, const MbCartPoint & screenPoint)Строка 32	C++
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Posted by Microsoft on 7/10/2012 at 1:32 AM
Thank you for your bug submission. The issue you reported appears to be a Windows issue, and we have forwarded the bug to them. We will close the bug in Connect, as they have now received it in their internal database, and they will evaluate it for the product. If this issue is severe, causing critical business situations or blocking your product development or deployment, please go to <> or call 1-800-MICROSOFT for assistance. For Microsoft premier customers, please contact your administrator, your Technical Account Manager, or your Microsoft premier account representative.

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Posted by Microsoft on 7/9/2012 at 6:49 AM
Thank you for your feedback, we are currently reviewing the issue you have submitted. If this issue is urgent, please contact support directly(