TFS Service Build error - by Admiralsf4

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ID 776935 Comments
Status Closed Workarounds
Type Bug Repros 0
Opened 1/18/2013 12:31:44 PM
Access Restriction Public


I have found an issue with the TFS cloud service build, or perhaps it is just something that you currently don't support yet.  I am working on a video game project in XNA v4 refresh.  I just created a CI build and set my platforms to build to debug and release x86 (same as my configuration manager shows in Visual studio 2010, which is also default for XNA projects).  I get the following error:
$/ChaosGalaxy/Dev/ChaosGalaxy3D/ChaosGalaxy3D.sln - 1 error(s), 0 warning(s), View Log File
 C:\Program Files (x86)\MSBuild\Microsoft\XNA Game Studio\Microsoft.Xna.GameStudio.targets (34): Your installation of XNA Game Studio does not support this project (XNA Platform = 'Windows', XNA Framework Version = 'v4.0').
 1 projects/solutions compiled

I believe the servers are missing XNA 4.0 in order to do automated builds in the cloud.  Please let me know if this is an issue/bug, something you don't support yet, or what because this is a pretty big deal since I wanted to move to the TFS Cloud model but I can't lose my builds :(
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Posted by Microsoft on 1/23/2013 at 7:07 AM
The Microsoft-provided Hosted Build machines do not have the XNA SDK installed on them. There are no plans to do so, as XBox projects tend to be very large and are not a good fit for the Hosted Build model.

However, you can still point your own build machine to Hosted TFS and perform builds as you have done with your on-premise TFS. This is what I would recommend.

Posted by Microsoft on 1/20/2013 at 6:51 PM
Thanks for your feedback.

We are rerouting this issue to the appropriate group within the Visual Studio Product Team for triage and resolution. These specialized experts will follow-up with your issue.
Posted by Microsoft on 1/18/2013 at 12:51 PM
Thank you for your feedback, we are currently reviewing the issue you have submitted. If this issue is urgent, please contact support directly(