Visual Studio 2012 crashes when debugging Vertex Shader - by Tomas Dirvanauskas

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ID 778461 Comments
Status Active Workarounds
Type Bug Repros 0
Opened 2/4/2013 7:01:27 AM
Access Restriction Public

Description

While trying to debug a vertex shader Visual Studio 2012 crashed after displaying 'Generating shader trace".
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Posted by Adam [MSFT] on 5/1/2013 at 12:39 PM
Hi Tomas Dirvanauskas,

We’ve been unable to duplicate your issue you have reported. Please reactivate this bug with more information and a sample project that exhbits the issue if you the issue consistently persists.
If this issue is severe, causing critical business situations or blocking your product development or deployment, please go to http://support.microsoft.com or call 1-800-MICROSOFT for assistance.
For Microsoft premier customers, please contact your administrator, your Technical Account Manager, or your Microsoft premier account representative.
Thanks again for your efforts and please contact us if the issue persists.

Thanks,
Adam Welch
VC++ Team
Posted by Macy [MSFT] on 2/7/2013 at 11:00 PM
Thanks for your feedback. We are rerouting this issue to the appropriate group within the Visual Studio Product Team for triage and resolution. These specialized experts will follow-up with your issue.
Posted by Tomas Dirvanauskas on 2/6/2013 at 10:52 PM
Hi, sorry, didn't notice that it accepts only certain file types, should be good now. I've uploaded a zip file, containing the data.
Posted by Microsoft on 2/6/2013 at 1:42 AM
Hi Tomas Dirvanauskas, thank you for submitting feedback on Visual Studio and .Net Framework. We have not received your Graphics Experiment.vsglog, please check.
Posted by Macy [MSFT] on 2/4/2013 at 7:50 AM
Thank you for your feedback, we are currently reviewing the issue you have submitted. If this issue is urgent, please contact support directly(http://support.microsoft.com)