Vector based maps - by fiordal2

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ID 787189 Comments
Status Active Workarounds
Type Suggestion Repros 0
Opened 5/17/2013 8:22:41 PM
Access Restriction Public


The Win 8 map app always appears blurry.  Competitors such as Google and Apple have moved on to vector based maps instead of image tiles (among other things).
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Posted by caseypenk on 2/8/2014 at 3:11 PM
I agree that seeing maps in a vector format would be a huge plus. On Windows 8 I have noticed the map views are often unacceptably blurry. You can zoom in or out to make it less blurry but that's an inconvenience and detracts from the experience.

It seems like a relatively small feature-add that would have a relatively large impact on the user experience.
Posted by C Y on 12/7/2013 at 10:23 AM
I'm quite sure map data is vector already (Nokia Here already using vector graphics now) so may Microsoft please at least give user an option to choose vector for normal users, or bitmap for slow client
Posted by LUNATiCSQUiRREL on 12/5/2013 at 12:06 PM
The map-data itself seems to be vector-based allready.
So this is about delegating rasterisation of the vector-data to the client instead of computing it serverside and then transfering the Picture to the client:

Consumer Pro/Con
- Higher Minimum device-specs

+ More and faster maps with less bandwith
+ More fluid experience

Data Pro/Con
- More computing needs to be done client-side, but since computingpower of client-devices rapidly grows stronger this is neglectable. Also caching is possible, requiering only one render-pass for a piece of map

+ Less data needs to be send to the client -> less strain on the maps-server
+ No reference between image-data and map-data needed
+ Data can easily be weighted so importend Features of the mapdata can be send more recent then detail-Features ( Scenario: Fast finger flicking over long map-distances )